What do you need to run the program NP3 ?

32/64-bit Windows, at least XVGA resolution (1024 x 768), a sound card, about 400 MB free place on your HD,

You can download a german or czeck handbook of the program or get a trial version of NP3, please let me know. It will give you a short demonstrations of all program modules

The NP3 reflects more than 20 years of therapeutic experience with the neurological patients.


Here is a very short description of the all of 56 programs in the battery.

01. ABT - - - Attention | Ability to cope with pressure | Working speed (programmable)
02. ADAM - - -Logical and verbal tasks | Comprehension and problem solving (programmable)
03. ALEX - - - Training tasks for dyslectic patients | Task for training of visual field (programmable)
04. AFFEKT- - - Emotion / Quality of Life questionnaire | Answering through analogue scales (suitable for not speaking patients)
05. AUDIO - - - Audiometric investigation
06. BILAT - - - Divided attention | Stamina training (programmable)
07. BART - - - Baloon Risc Test | Risc decision-making (programmable)
08. DOTS - - - Dot Counting Test according to A.Rey,1941.
09. E16 - - - English Sixteen | Planning and acting | Strategic tasks
10. FIGUR - - - Geometric figures | Mosaik tasks | Space & construction abilities (programmable)
11. FLASH - - - Capacity of attention (programmable)
12. FRAG - - - Acting under risc conditions | Fragmented pictures (programmable)
13. GARAGE- - - Planning and acting | Strategic tasks (programmable)
14. GONGO - - - Go/NoGo tasks | Executive functions (programmable)
15. HALLO - - - Comunication aid | with a synthetic speech output
16. HANOI - - - Tower of Hanoi | Planning and acting
17. HRP - - - Perimetric investigation | Training of disturbed visual field areas (programmable)
18. IGATA - - - Iowa Gambling Task according to A.Bechara | More tasks of the decision-making type (programmable)
19. JUMPS - - - Jumps | Planning and acting | Strategic tasks
20. KATEGO- - - Category building | Executive functions | Tasks of the WCST- type (programmable)
21. KOMM - - - Simple but effective comunication aid for heavyly motor limited patients (Locked-In-Syndróme)
22. KIQ - - - Selective attention with verbal & nonverbal tasks | Incidential memory (programmable)
23. LAMPEN- - - Planning and acting | Space problem solving | Strategic tasks (programmable)
24. LABYR - - - Maze learning | Short time memory topological tasks (programmable)
25. LAGER - - - Planning and acting | Strategic task (programmable)
26. LISEQ - - - Temporal memory tasks | Learning of word lists | Learning of pictures sequences (programmable)
27. LONDON- - - Tower of London | Planning and acting | Executive functions
28. MEMORY- - - Nonverbal memory tasks (programmable)
29. MIXER - - - Combining single characters into a semantic defined words (programmable)
30. MOS - - - Mosaic tasks| Space & contructions tasks (programmable)
31. NATE - - - Naming test | Diverse multimedial presented cognitive tasks (programmable)
32. NUQ - - - Selective attention | Stamina task | Suitable for subjects with a heavy motoric limitations (programmable)
33. OPKIS - - - Optokinetic stimulation | Neglect training (programmable)
34. ORION - - - Selective attention with different degrees of difficulty (programmable)
35. PAARE - - - Verbal memory tasks | Verbal interference | Assotiative learning (programmable)
36. PUMEM - - - Short time memory tasks according to Corsi (programmable)
37. PYRA - - - Addition pyramid | Simple aritmetic operations (programmable)
38. QUICK - - - Stroop-Effect | Attention and interference (programmable)
39. R4 - - - Four in one line | Strategic thinking | Planning and acting
40. R5 - - - Five in one line | Strategic thinking | Planning and acting
41. RAUM - - - Working speed | Stamina tasks | Brown-Peterson tasks (programmable)
42. REFIND- - - Divided attention | Interference | Working memory (programmable)
43. SAETZE- - - Logical thinking | Comprehesion of sentences (programmable)
44. SAT66 - - - Selective attention | Visual exploration | Preference / Neglect in the visual field (programmable)
45. SEMDI - - - Semantic differential according to Ch.Osgood | Measurement of attitudes (programmable)
46. SCHACH- - - Chess for one or two players | Planning and acting
47. SNOW - - - Visual recognition | Neglect training | Decision-making tasks (programmable)
48. SPEED - - - Selective attention | Working speed | Ability to cope with stress (programmable)
49. SPUR - - - Visual training | Attention | Working speed (programmable)
50. STOP - - - Stop-Signal-Task according to D.G.Logana, 1984 | Impulsivity control (programmable)
51. SUDOKU- - - Strategic tasks | Pravailable oblem solving (programmable)
52. TELEG - - - Working with /Use of informations | Comprehension | Divergent thinking (programmable)
53. VEWO - - - Verbal fluency | Tendecies to perseverate | Divergent thinking (programmable)
54. VIGIL - - - Investigation of vigilance | Tonic attention
55. WOTAB - - - Selective attention | Problem solving (programmable)
56. ZICK - - - Space constructive tasks | Mosaic tasks (programmable)

Most of programs use external exercise files (text files, the pictures and the sound files). The user may create his own tasks easily. A number of tasks supplied with the program comes near to a 700).

A new adapted version of the program NP3 is HNP/THNP - a program designed for supervised neuropsychological cognitive training at home.
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