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01. ABT - - - Attention | Ability to cope with pressure | Working speed (programmable) 02. ADAM - - -Logical and verbal tasks | Comprehension and problem solving (programmable) 03. ALEX - - - Training tasks for dyslectic patients | Task for training of visual field (programmable) 04. AFFEKT- - - Emotion / Quality of Life questionnaire | Answering through analogue scales (suitable for not speaking patients) 05. AUDIO - - - Audiometric investigation 06. BILAT - - - Divided attention | Stamina training (programmable) 07. BART - - - Baloon Risc Test | Risc decision-making (programmable) 08. DOTS - - - Dot Counting Test according to A.Rey,1941. 09. E16 - - - English Sixteen | Planning and acting | Strategic tasks 10. FIGUR - - - Geometric figures | Mosaik tasks | Space & construction abilities (programmable) 11. FLASH - - - Capacity of attention (programmable) 12. FRAG - - - Acting under risc conditions | Fragmented pictures (programmable) 13. GARAGE- - - Planning and acting | Strategic tasks (programmable) 14. GONGO - - - Go/NoGo tasks | Executive functions (programmable) 15. HALLO - - - Comunication aid | with a synthetic speech output 16. HANOI - - - Tower of Hanoi | Planning and acting 17. HRP - - - Perimetric investigation | Training of disturbed visual field areas (programmable) 18. IGATA - - - Iowa Gambling Task according to A.Bechara | More tasks of the decision-making type (programmable) 19. JUMPS - - - Jumps | Planning and acting | Strategic tasks 20. KATEGO- - - Category building | Executive functions | Tasks of the WCST- type (programmable) 21. KOMM - - - Simple but effective comunication aid for heavyly motor limited patients (Locked-In-Syndróme) 22. KIQ - - - Selective attention with verbal & nonverbal tasks | Incidential memory (programmable) 23. LAMPEN- - - Planning and acting | Space problem solving | Strategic tasks (programmable) 24. LABYR - - - Maze learning | Short time memory topological tasks (programmable) 25. LAGER - - - Planning and acting | Strategic task (programmable) 26. LISEQ - - - Temporal memory tasks | Learning of word lists | Learning of pictures sequences (programmable) 27. LONDON- - - Tower of London | Planning and acting | Executive functions 28. MEMORY- - - Nonverbal memory tasks (programmable) 29. MIXER - - - Combining single characters into a semantic defined words (programmable) 30. MOS - - - Mosaic tasks| Space & contructions tasks (programmable) 31. NATE - - - Naming test | Diverse multimedial presented cognitive tasks (programmable) 32. NUQ - - - Selective attention | Stamina task | Suitable for subjects with a heavy motoric limitations (programmable) 33. OPKIS - - - Optokinetic stimulation | Neglect training (programmable) 34. ORION - - - Selective attention with different degrees of difficulty (programmable) 35. PAARE - - - Verbal memory tasks | Verbal interference | Assotiative learning (programmable) 36. PUMEM - - - Short time memory tasks according to Corsi (programmable) 37. PYRA - - - Addition pyramid | Simple aritmetic operations (programmable) 38. QUICK - - - Stroop-Effect | Attention and interference (programmable) 39. R4 - - - Four in one line | Strategic thinking | Planning and acting 40. R5 - - - Five in one line | Strategic thinking | Planning and acting 41. RAUM - - - Working speed | Stamina tasks | Brown-Peterson tasks (programmable) 42. REFIND- - - Divided attention | Interference | Working memory (programmable) 43. SAETZE- - - Logical thinking | Comprehesion of sentences (programmable) 44. SAT66 - - - Selective attention | Visual exploration | Preference / Neglect in the visual field (programmable) 45. SEMDI - - - Semantic differential according to Ch.Osgood | Measurement of attitudes (programmable) 46. SCHACH- - - Chess for one or two players | Planning and acting 47. SNOW - - - Visual recognition | Neglect training | Decision-making tasks (programmable) 48. SPEED - - - Selective attention | Working speed | Ability to cope with stress (programmable) 49. SPUR - - - Visual training | Attention | Working speed (programmable) 50. STOP - - - Stop-Signal-Task according to D.G.Logana, 1984 | Impulsivity control (programmable) 51. SUDOKU- - - Strategic tasks | Pravailable oblem solving (programmable) 52. TELEG - - - Working with /Use of informations | Comprehension | Divergent thinking (programmable) 53. VEWO - - - Verbal fluency | Tendecies to perseverate | Divergent thinking (programmable) 54. VIGIL - - - Investigation of vigilance | Tonic attention 55. WOTAB - - - Selective attention | Problem solving (programmable) 56. ZICK - - - Space constructive tasks | Mosaic tasks (programmable) |